![]() ![]() When the sequel, Skyrim, was announced, I started thinking about the things Bethesda needed to improve upon, as well as wondered what the team could have added to make it a better Elder Scrolls experience. The leveling system, the fighting and the menus were all things that could have been far better with some extra tweaks. There was a lot I liked about The Elder Scrolls IV: Oblivion, but there was a lot that I thought could be improved. By Cameron Woolsey Skyrim: Three Hours by the Veteran
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